TakeTwo has decided to include multiplayer in Bioshock 2. It was originally intended to be a single player experience, but TakeTwo decided to include it because, I quote, “The fans asked for a multiplayer experience and we answered.”
It’s interesting that they said the fans asked for it because every game site that talked about bioshock said that the single player was so good they didn’t expect there to be a multiplayer, and even if there was it wouldn’t work well with the way the game played out. I wonder if they have an alternative motive for MP, maybe they’ll have a pay for play model set up like WOW.
Personally I could care less if they didn’t include multiplayer, Bioshock 1 was an amazing game without it, but if they want to give it to me in Bioshock 2 I won’t complain.
I digress, you can read the full press release below and the included key features.
2K Games Reveals First Details Of The BioShock® 2 Multiplayer Experience
Digital Extremes tapped to create extensive and exciting multiplayer element for 2K Games’ highly anticipated shooter
Windsor, UK, May 8, 2009/… 2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that it has signed a partnership with Digital Extremes to develop the multiplayer experience for BioShock® 2. Under this partnership, Digital Extremes is working closely with the creative team at 2K Marin to develop a new and substantial element that enhances the lore and fiction of the BioShock universe.
“The fans asked for a multiplayer experience and we answered,” said Christoph Hartmann, president of 2K. “With Digital Extremes delivering a multiplayer experience for BioShock 2 that features all of the things that make BioShock unique, we’re holding ourselves to a high standard so that we can deliver the depth and variety that fans of the BioShock universe demand.”
Multiplayer in BioShock 2 provides a rich prequel experience that expands the origins of the BioShock fiction. Set during the fall of Rapture, players assume the role of a Plasmid test subject for Sinclair Solutions, a premier provider of Plasmids and Tonics in the underwater city of Rapture that was first explored in the original BioShock. Players will need to use all the elements of the BioShock toolset to survive as the full depth of the BioShock experience is refined and transformed into a unique multiplayer experience that can only be found in Rapture.
• Evolution of the genetically enhanced shooter – Earn experience points during gameplay to earn access to new Weapons, Plasmids and Tonics that can be used to create hundreds of different combinations, allowing players to develop a unique character that caters to their playing style.
• Extend the Rapture fiction – Players will step into the shoes of Rapture citizens and learn more about the fall of Rapture as they progress through the experience.
• See Rapture before the fall – Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up to deliver a fast-paced multiplayer experience.
• FPS veterans add their touch to the multiplayer experience – Digital Extremes brings more than 10 years of first person shooter experience including development of award-winning entries in the Unreal® and Unreal Tournament® franchise.
BioShock 2 is currently in development at 2K Marin, 2K Australia and Digital Extremes for PLAYSTATION®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and Windows-based PCs. This title is not yet rated by the ESRB.